Hello its E3 week and its been quite busy. I’ve been roaming around LA gathering news about each console and each respective companies. I took some time to help you guys understand the differences between each console features and why each company is heading a different route. Please take some time to read this I’ve been on it all day yesterday trying to get a better understanding. My friends I hope this helps!
Xbox One / Playstation 4
I will brake this down in 4 points (A,B,C and D) and a 2 point conclusion. I have put much work into this and appreciate the time taken to read fully. I can not account for EVERYTHING but, hopefully this will shed some light and give logical reasoning as to WHY Microsoft is doing what they are doing. Along with some other info.
A) BLOCKED USED GAMES:
For Xbox One games, YOU will be able to trade in XB1 games to “PARTICIPATING RETAILERS” I guess the reason for that term is because in order for retailers to implement XB1 used sales that retailer MUST be able to incorporate the Azure based Cloud system. So you will still receive your typical cash or credit for a game only difference now is that the retailer will enter the software info into their Azure system (after being wiped from your Xbox One Live profile.) this one difference will ensure that Microsoft and its Affiliates receive the money OWNED to them because if it wasn’t for them making the game in the first place it would not even be available to been resold anyway and it is only fair from a business standpoint that EVERYONE gets their share. This will ensure that Microsoft and game publishers get a percentage of the used game sale rather than have the entire revenue garnered from the sale go to retailers like GameStop. The retailer sets the price—within limits—and the eventual sale is divided three ways, with the split percentage determined by Microsoft. This “split” is what should’ve BEEN happening instead of companies LIKE Gamestop who for years continue to profit off of the industries hard work. That percentage may be as low as 10% for retailers.
This is good news for both Microsoft and game publishers, of course, who currently never see a penny of used game sales thanks to Gamestop and other “mom and pop shops”. And to be honest, it’s a much more equitable system than the one we have in place now. GameStop (GME) has been able to set ENORMOUS profit margins on their used games with none of the proceeds going to the original creators. As is evident every time you go to a Gamestop store and mostly feel you are getting robbed; Imagine how the Console manufacturer and publishers feel!! Of course, this is terrible news for GameStop, but oh well, that’s what you get when your company effectively STEALS profits from a game or system that was made and try to whore it out, thus keeping ALL revenue in-house.
B) BACKWARDS COMPATIBILITY:
Currently BOTH systems have no such thing in-place but here are a few reasons WHY:
If 360 emulation were possible on the XB1 without substantial hardware modification, it would’ve be included. Microsoft’s not stupid, they know people like backwards compatibility, and the lack of it in the XB1 conflicts with the vision of the “all-in-one entertainment solution” they put forth. This was a chopping block decision; do they tact on the feature to play 360 games on the One, driving up: power consumption, failure rate, size, and cost to a console that is already priced at $499.99, or should they leave the previous iterations in the past and trust that people sufficiently attached to 360 games will keep their 360 around for a good long while? Microsoft went with the latter, and I’m inclined to agree with this decision.
Many 360 games will still be popular at the time and for a time beyond the XB1 release, and gamers who wait to pick up the XB1 and buy 360 versions of cross-generational games will be quite disappointed when they upgrade and can no longer play those new games without using a 360. That’s the bad news and frustration is UNDERSTANDABLE to be fair. The good news is however: NOBODY is taking your 360 away from you, and over time the games for it will become less and less relevant anyways. Beyond that, I don’t see Microsoft leaving the 360 to die a quiet death, not when there’s easy money left in it and viable software upcoming. There will one day be an “Xbox Classics” section on LIVE that offers original Xbox and 360 games for download. Original Xbox games should be able to run in software emulation, and 360 games will be “remastered” to have their frameworks be able to run natively on the XB1. Admittedly, this service might be way down the road from launch, but I’m sure we’ll see it. If I had to guess when, I’d say 6 months or so after the 360 stops getting any substantial new releases, and the old systems start to get put away for good.
So short term, losing backwards compatibility sucks, but long-term it’ll be fairly inconsequential. Most importantly, it makes a cheaper, healthier console now, which in the current state of the market cannot be overvalued.
C) ALWAYS ON:
Let me start out by saying that this is one of the main complaints I read from people. To be fair, there is a SMALL but significant audience of people who this requirement could be a deal breaker for. This is for people who DO NOT HAVE ANY INTERNET; which in THIS day and age is small compared to those who have it. To those people, I’d say the PS4 looks to be a fine machine, and I think it’ll be the console for you this generation. Now here is the MILLION dollar question “WHY” There is plenty to say about Microsoft’s vision for an always-connected future, the benefits of the cloud, and the innovations in game-play, a constant data stream can bring. Now with the statements that Microsoft has laid out which includes: Developing new worlds and whatnot…What Microsoft can’t say but I will, is this is a measure to DRAMATICALLY ENSURE and DETER HACKERS that have made a living off of hacking the last TWO generations of XBOX’S resulting in the loss of quite a bit of money; coupled with Gamestops and other retailers who after the initial sale of either: Hardware/Software, Microsoft and its affiliates receives NO royalties on monies garnered from the used sale which has lead to the change in the way how used games will work on XB1 (refer back to point A) Perhaps if I may be so bold in saying…If people question their Internet capabilities or just don’t have Internet then perhaps the PS4 will work better for those individuals. In the case of people who HAVE viable Internet then.
Personally for what the Xbox CAN and WILL do, I am NOT surprised by the $499.99 price tag. I am however, surprised by the pricing of the PS4 which is also an impressive piece of hardware that was announced for $399.99. In business this is a tactic to “UNDERCUT” the competition. Now to most of you diehard Sony fans out there (like myself), all you guys see is a great system for ONLY 399.99 which interestingly enough is only $100.00 more than the ORIGINAL PS1 back in: Sept 9, 1995. What you guys DON’T realize is that Sony is taking a gamble by selling their console at a loss much like how they did for the PS3. Sony will make little revenue off of each system sold as a result of this price point. They are banking on: Playstation + and the “hype” of not having the same policies as the XB1. Typically in business when two well-known competitors are vying for consumers money IF that company is CONFIDENT in their product they will NOT undercut their competition ESPECIALLY at a launch, because all that does is make sure they (Sony) will not reap the same financial benefits as they would had they matched prices with their competitor (Microsoft). Now, if Sony just wanted to make fun and light of XB1’s policies by doing the opposite, fine. But if (Sony) were TRULY CONFIDENT in your hardware, they would’ve matched the $499.99 price because the Playstation 4 is CLEARLY an amazing system from what I saw yesterday and is worthy of a $499.99 price point. BUT!!! Sony feels tad bit threatened and as a result felt they needed an additional edge, which is WHY they are UNDERCUTTING the XB1 in price. Sony however is not devoid of intelligence, they are VERY aware that this move is essentially them “cutting” themselves, because the PS4 offers more than the PS3 logically but is being launched significantly at a lower price point.. I’m interested in seeing just how long Sony will be able to continue this price point. Know this: In Business its always easier to go DOWN in price than to go UP in price when it comes to things like this.
YOU will be able to trade in XB1 games to “PARTICIPATING RETAILERS” I guess the reason for that term is because in order for retailers to implement XB1 used sales that retailer MUST be able to incorporate the Azure based Cloud system to ensure that Microsoft and its Affiliates will get the money OWNED to them because if it wasn’t for them making the game in the first place it would not even be available to been resold anyway and it is only fair from a business standpoint that EVERYONE gets their share. Gamestop and other retailers have been profiting off of other companies hard work for years and have built an Empire off of the backs of Console manufacturers and its Affiliates for years and now on that front Microsoft is fighting back and I applaud them. Because I sure as hell wouldn’t want someone re-selling MY work and not get ANY kind of percentage for it. That’s totally wrong IMO!
Also, when a new game is purchased for the XB1, you must install the game onto the HD, and like the PS4 it is possible to play the game WHILE it is being downloaded to the HD…Now, when the download is complete, the game at this point in time is linked digitally to YOUR XBL account meaning: If you go to your friends house all you need do is simply log into YOUR account on his/her XB1 and have FULL access to YOUR games on their console. If friends come over to play YOUR system at YOUR house at-least 10 ppl can have access to your games and play with you. Now as far as the concern over IF you’re not logged onto your system you have 24hrs to play and if you’re at a friends house you have 1hr to play are all OFFLINE situations. Again (refer to my point “C”) Microsoft is looking to ensure that HACKED/PIRATED material will NOT be played on your system. For instance, I’ve known and seen people play HACKED XBOX’s with the only caveat is NOT being able go on XBL. So long as you STAY OFFLINE, the player can continue to play ANY game he/she wants at the cost of Microsoft and its Affiliates. Once you DO go ONLINE however, what happens? MS bans your system and rightfully so…..So in an effort to crack down on situations like these Microsoft deemed it NEEDED that your XB1 must register online every so often to ENSURE everything is LEGIT! If you want to blame anybody for this so-called “Restriction” “Hinderance” “Inconvenience”: BLAME ALL THE PEOPLE WHO HAVE MADE XBOX one of thee MOST HACKED systems in the last DECADE. I am SURE that Playstations have been HACKED and even altered over the yearrs as well, but not as blatantly as Xbox consoles over the years.
Lastly, if I may be so bold in saying. If people question their internet capabilities or just don’t have internet period then perhaps the PS4 will work better for those individuals. Conversely, for people who HAVE viable Internet then (Point C) should NOT be a factor in the decision process. Regardless of anything. I’m positive BOTH systems will provide a level of gaming that will amaze us all in the coming years. Like the console wars that have come and gone. There WILL be aspects the one will do better than the other. It is just up to the individual to choose.